Wednesday, July 5, 2017

Let's kick this off






So... let's kick this off.  This blog is dedicated to the development of a Sci-fi Roguelike entitled "Damnatio Memoriae."  The general theme is post-apocalyptic, with an apocalypse brought on by genetic engineering gone out of control.  The core development themes, I felt, were creating a procedural world and quest line that made gameplay significantly non-unique each game, from start to finish; coupled with detailed, procedurally generated cities and ruins.

Most of the work done to date has concentrated on those two goals, and a result, the state of the game is more a shell than an actual game.  I'll post more about that in future days.

Just a few general development details:

Developed in Visual Studio C#
Uses a virtual text mode based on SlimDX

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